AI Insights · Timothy · July 2024
Top 5 Card Battler Apps in Belarus - Q2 2024
Explore the performance of the top Card Battler apps in Belarus for Q2 2024, including trends in downloads, revenue, and weekly active users.
In the second quarter of 2024, the top Card Battler applications on a unified platform in Belarus showcased varied performance across downloads, revenue, and weekly active users. Here’s an overview of how each app fared during this period, as reported by Sensor Tower.
Card Heroes: TCG/CCG deck Wars from Cheely Apps saw fluctuating revenue, starting at $207 in early April and peaking at $321 mid-month, before stabilizing around $150-$200 in June. Downloads were highest in late May with 48K, but experienced a general decline towards the end of the quarter. Weekly active users dropped from 56K at the beginning to 10K by early June.
MARVEL SNAP by Nuverse had a steady revenue stream, averaging around $100-$300 weekly, with notable peaks in early April and early May at $313 and $277 respectively. Downloads fluctuated, with a high of 118K in early April, but trended downwards to 38K by late June. The app maintained active user numbers around 2.5K throughout the quarter.
Hearthstone from Blizzard Entertainment exhibited consistent performance. Revenue remained steady, averaging around $130-$170 weekly, with a slight peak at $170 in late June. Downloads were robust throughout the quarter, peaking at 256K mid-April and maintaining above 100K per week. Weekly active users were consistently around 2.7K to 2.9K.
Mighty Party by PANORAMIK GAMES LTD experienced significant fluctuations. Revenue was relatively stable, averaging between $60 and $118 weekly. Downloads saw a surge in early May with 1.4M and maintained high numbers, peaking again at 1.3M in late June. Active users spiked dramatically from 2.3K in early April to 4.9K by mid-May, ending the quarter at 4.6K.
Black Deck - Card Battle CCG by SayGames Ltd showed a gradual increase in revenue, starting at $53 in early April and reaching $171 by mid-June. Downloads varied, with a peak of 553K in late April, and a steady trend upwards towards 181K by late June. Weekly active users remained stable around 3.2K throughout the quarter.
For more detailed insights and data, visit Sensor Tower.